Remnants was my graduation project for my Bachelor's degree and was also my first experience with the Unreal Engine. The key concept of this simple FPS game is to use elemental gems to adapt your shooting behavior and combine them into stronger gems. After further polishing, the game was also released on Steam.
- Defining player and enemy stats and implementing them
- Implementing the different shooting behaviors for each element
- Game design
- Audio integration
- Administrating the Steam game page and integrating achievements